Advancing the Layered Approach to Agent-Based Crowd Simulation
Document Type
Conference Proceeding
Publication Date
6-20-2008
School
Computing Sciences and Computer Engineering
Abstract
We adapt a scalable layered intelligence technique from the game industry, for agent-based crowd simulation. We extend this approach for planned movements, pursuance of assignable goals, and avoidance of dynamically introduced obstacles/threats, while keeping the system scalable with the number of agents. We exploit parallel processing for expediting the pre-processing step that generates the path-plans offline. We demonstrate the various behaviors in a hall-evacuation scenario, and experimentally establish the scalability of the frame-rates with increasing number of agents.
Publication Title
2008 22nd Workshop On Principles of Advanced and Distributed Simulation
Recommended Citation
Banerjee, B.,
Abukmail, A.,
Kraemer, L.
(2008). Advancing the Layered Approach to Agent-Based Crowd Simulation. 2008 22nd Workshop On Principles of Advanced and Distributed Simulation.
Available at: https://aquila.usm.edu/fac_pubs/17160