Abstract
The purpose of this mixed-methods study was to determine differences in engagement, satisfaction, and Spanish language content learning among participants playing one of two different educational computer games. Additionally, this study served as preliminary research for future research projects to detect and correct problems at the pilot stage. Participants were briefly introduced to the Spanish content material prior to using the computer games and completed pre-tests, post-tests, and satisfaction/engagement surveys as a way to obtain learning results. The small sample size acquired for the study did not yield any statistically significant difference, but the research did permit examination of the procedures used and a report of results in a more descriptive manner. The findings led to possible ideas for future research and the necessity to revise the pre- and post-tests.
Recommended Citation
Dedeaux, T., & Hartsell, T. (2011). Educational Computer Games and Spanish Content Learning. Journal of Educational Technology Development and Exchange (JETDE), 4(1). https://doi.org/10.18785/jetde.0401.05
Included in
Instructional Media Design Commons, Online and Distance Education Commons, Other Education Commons